It's been a long time since I've posted here, as I have been very busy finishing Silas.
I went off to the GDC in early March and hooked up a couple deals and secured some interest in Silas. This will allow the game to have a wide digital release when it is done.
Since then I have been making major upgrades to the game. Mostly in the multiplayer arena.
I hopefully fixed most of the multiplayer bugs, and added many new features such as LAN server lists, Perks, Game Finder, Top 40 Stats, and a message board. The back end of the multiplayer system should now work much better and send less data overall.
Look for the new beta in Mid-May. At the end of the month I will reveal the games final release date.